|Description||Image file containing all tiles for walls, floors and ceilings.|
All images must be power of 2 size. Delver's default textures are 32x32.
The file height must be power of 2 as well, and must the number of columns be changed, spritesheets.dat must be changed accordingly.
Any texture can be used as wall, floor or ceiling, and mode detailed properties can be set in the tiles.dat data file.